Home LoL LoL Patch 10.11 Notes PBE Nerfs, Buffs,Astronaut Skins

LoL Patch 10.11 Notes PBE Nerfs, Buffs,Astronaut Skins

LoL patch 10.10 live on servers, information about LoL patch 10.11 notes began on the PBE server. The latest update also featured four champions got Pulsefire skins.This time three champions got Astronaut skins:Bard, Gnar and Poppy!

Mark Yetter :

Gameplay Thoughts just posted: -Elemental Rift Upgrades -Runes and Summner Tweaks for 10.12 -Update on Bot and Mid adjustments

Current plan for marksman base hp buffs is that they will apply to all bot laners except Lucian, Kalista, and Vayne. Those three will get different changes that are more scaling focused to avoid the risk of them skewing solo lanes.

LoL Patch 10.11 Notes

Mark Yetter :

Patch Preview for 10.11: -Targets selected, changelists will be ready for tomorrow -Mid and systems work is not in this patch, but in flight

lol patch 10.11 notes

Champions

Graves – Nerfed

  • End of the Line (Q) AD ratio lowered from 35-105(100%) to 35-105(80%)

Talon – Nerfed

  • Noxian Diplomacy (Q) Heal lowered from 20-71 to 10-70
  • Noxian Diplomacy (Q) Mana Cost 30 >> 40

Janna – Nerfed

  • Zephyr (W) damage lowered from 55/90/125/160/195 to 55/85/115/145/175

Syndra – Nerfed

  • Scatter the Weak (E) cooldown increased from 16/15/14/13/12 to 18/17/16/15/14

Fiddlesticks – Buffed

  • A Harmless Scarecrow (Passive):Amount of time given to Fiddle to activate his scarecrow pose increased to 2 seconds from 1 second Fiddlesticks now has a buff icon denoting when the pose is active
  • Bountiful Harvest (W):“Minion damage mod reduced to 40% reduction from 60% reduction”

Lux – Buffed

  • Lucent Singularity (E):
  • Duration of ability’s slow effect increased to 1 second from 0.25 seconds
  • Effect now says in tooltip: “Enemies affected remain slowed for 1 second after exiting the zone or being damaged by Lucent Singularity.”

Gangplank – Buffed

  • Attack speed ratio increased from .658 to .69

Hecarim -Buffed

  • Q damage 55-215 >> 60-228 , Q damage to minions %66 >> %60

Kai’sa – Buffed

  • Base HP increased to 600 from 571
  • HP per level increased to 91 from 88
  • Icathian Rain (Q) AD ratio increased from 35% to 40%
  • Killer Instinct (R) range changed from 1500/2000/2500 to 1500/2250/3000

Vayne – Buffed

  • Base HP increased to 545 from 515
  • HP per level increased to 94 from 91
  • Tumble (Q) bonus damage increased from 50/55/60/65/70% to 60/65/70/75/80%

Kalista – buffed

  • Base HP increased to 565 from 534
  • HP per level increased from 100 to 102
  • Sentinel (W) 
    • Cost lowered from 20 Mana to No cost
    • bonus magic damage changed from 10/12/14/16/18% to 14/15/16/17/18%

Lucian – buffed

  • Base HP increased to 600 frm 571
  • HP per level increased to 91 from 88
  • Lightslinger (Passive) second strike crit damage increased from 75% AD to 100% AD

Volibear Champion Rework

  • STATS:
  • Base HP: 580
  • HP per level: 85
  • HP regeneration per level: 9
  • Mana: 350
  • Mana per level 40
  • MP5 lowered from 7.5 to 6.25
  • Mana regeneration per level: 0.1
  • Base attack damage: 60
  • Attack damage per level: 3
  • Base armor: 31
  • Armour per level: 4
  • Base magic resistance: 32
  • Movement speed: 340
  • Attack range: 150
  • Attack speed: 0.66
  • Attack speed ratio: 0.7
  • Attack speed per level: 2
ABILITIES
lol patch 10.11 notes volibear passive
lol patch 10.11 notes volibear q
lol patch 10.11 notes volibear volibear w
lol patch 10.11 notes volibear e
lol patch 10.11 notes volbiear ulti

Aphelios – buffed

  • Base HP increased to 530 from 500
  • HP per level increased to 91 from 88

Ashe – buffed

  • Base HP increased to 570 from 539
  • HP per level increased to 90 from 87

Caitlyn – buffed

  • Base HP increased to 510 from 481
  • HP per level increased to 96 from 93

Draven – buffed

  • Base HP increased to 530 from 500
  • HP per level increased to 93 from 90

Ezreal – buffed

  • Base HP increased to 530 from 500
  • HP per level increased to 91 from 88

Jhin – buffed

  • Base HP increased to 585 from 556
  • HP per level increased to to 96 from 93

Jinx – buffed

  • Base HP increased to 610 from 581
  • HP per level increased to 89 from 86

Kog-Maw – buffed

  • Base HP increased to 565 from 534
  • HP per level increased to 93 from 90

Miss Fortune – buffed

  • Base HP increased to 570 from 541
  • HP per level increased to 96 from 93

Senna – buffed

  • Base HP increased to 550 from 520
  • HP per level increased to 80 from 77

Sivir – buffed

  • Base HP increased to 562 from 532
  • HP per level increased to 93 from 90

Tristana – buffed

  • Base HP increased to 590 from 559
  • HP per level increased to 93 from 90
  • Attack speed increased from .656 to .679
  • Attack speed ratio increased from .656 to .679

Twitch – buffed

  • Base HP increased to 612 from 582
  • HP per level increased to 89 from 86

Varus – buffed

  • Base HP increased to 530 from 500
  • HP per level increased to 94 from 91

Xayah – buffed

  • Base HP increased to 590 from 561
  • HP per level increased to 91 from 88

Item Changes

Blue Buff

LoL Patch 10.11 Notes PBE Nerfs, Buffs
  • Seraph’s Embrace renamed to “Blue Buff”

Phantom Dancer – buffed

LoL Patch 10.11 Notes PBE Nerfs, Buffs
  • Movement speed %7 >> %9

Rapid Firecannon – buffed

LoL Patch 10.11 Notes PBE Nerfs, Buffs
  • Movement speed %5 >> %7

Runaan’s urricane – buffed

lol patch 10.11 notes runaan's hurriance
  • Movement speed %5 >> %7

Statikk Shiv – buffed

LoL Patch 10.11 Notes PBE Nerfs, Buffs
  • Movement speed %5 >> %7

Zeal – buffed

LoL Patch 10.11 Notes PBE Nerfs, Buffs
  • Movement speed %5 >> %7

Runes Changes

Runes and Summoner Spells for 10.12 

  • Keystone Runes
    • Guardian – the goal here is to ease up the usability of this rune significantly by making the area that you can protect allies much larger. Additionally, we’re changing the trigger from “any damage” to a significant burst of damage so that you have fewer cases where it triggers on tiny chip damage.
    • Predator – Overall we’re simplifying and removing some restrictions like the long channel time, reducing the cooldown significantly and lowering the damage. The end result we hope is that this remains a strong option for ganking junglers, but also can find use with top fighters and supports.
  • Minor Runes – We’re looking to tune and tweak a handful of minor runes.
    • Unflinching – Simplifying to a more available tenacity option. 10% tenacity increased to 30% at low health.
    • Approach Velocity – Removing the ally element which hasn’t delivered on the intended core idea for CC heavy champs to capitalize on their picks. New direction – movement speed towards CCed enemies, doubled when the CC is applied by yourself.
  • Ghost – Ghost overall seems like a weak summoner, so we’re taking the opportunity to buff it but also look for ways to improve its satisfaction and differentiation from other summoners. We’re still iterating on this, but currently changes like removing the “ramp up” are on the table. 

Enhanced Elemental Rifts and other Systems Changes

Elemental Rift Touch Up for 10.12 

  • Infernal Rift – Destruction of walls opens new pathing, doubling down on this idea.
    • Additional Blast Cones spawn in the jungle and alcoves
  • Cloud Rift – Whirlwinds in the jungle enhance speed and rotations
    • Additional Scryers Blooms spawn in the jungle
    • Wind speed areas now have increased effect for champions out of combat 

Bot and Mid Progress 

After testing our first round of Bot lane changes, we’re fairly happy with the initial spike, but we think there is an even better direction that focuses entirely on defensive power instead of splitting it between offense and defense. In the end, we think that the core pain point bot lane players are having isn’t a lack of damage, but survivability and self reliance. We’re hoping that a mix of base health and movement speed, give the correct small nudge in terms of surviving burst and dodging incoming spells. The current set of changes we’re testing (not final) are: 

  • Base HP +30 (across bot lane marksmen)
  • HP per level +2
  • Zeal MS: 5% >>> 7%
  • PD MS: 5% >>> 7%
  • RFC MS: 5% >>> 7%
  • Shiv MS: 5% >>> 7%
  • Hurricane MS: 7% >>> 9% 

Our current goal is to ship these bot lane changes for 10.11 if we can get confidence that they’re balanced and producing the right outcomes. Work on mid lane hasn’t yet started, we will pick that up after we finish up the bot position buffs. 

Thanks again everyone for playing. Stay safe out there. 

Scruffy

LoL 10.11 Champion Skins

Astronaut skins:Bard, Gnar and Poppy!

Astronaut Gnar

LoL Patch 10.11 Notes, Astronaut Skins

Astronaut Mega Gnar

LoL Patch 10.11 Notes, Astronaut Skins

Astronaut Bard

LoL Patch 10.11 Notes, Astronaut Skins

Astronaut Poppy

LoL Patch 10.11 Notes, Astronaut Skins

When release date LoL 10.11 Patch?

LoL Patch 10.11 will be published on May 28, 2020, if there will be no setback. It will be added to the list when other changes are approved.

These are what we know about The TFT 10.11 patch noteslol 10.10 Tier List you can find here. Keep following for lol patch 10.11 notes  and when new changes will come we’ll be sharing it with you. 

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